An unofficial Metroid Prime fan project which is aiming to recreate the its first playable demo.
“Prime 2D has always been focused as a fan project for the joy of creating and learning – this has been exemplified by many prior contributors using skills learned from this project as a way to break into the games industry,” SCU said.
“Instead of copying the source material exactly, we are instead focused on taking the core concepts, translating those, and then implementing them in a logical 2D solution.
“By doing this we allow ourselves to focus on building a good game first and foremost, and then using that as a base on which to create a familiar experience, rather than constraining ourselves to trying to implement 3D ideas in 2D space.”
It’s not clear how Team SCU intends to avoid likely legal action from ended its development following legal threats in 2016.
The next official series instalment, VGC analysis conducted in August 2019.
It found that a core team of around 50 people worked full-time on the 2007 Wii shooter and around 27 remained at the developer, including four contractors made permanent.